My day one bestie who taught me more than any course ever could.
Dear designers, here are my top three lessons from the project that sank faster than my confidence that week. I’m as new as you, just learning by doing, so here’s what stood out to me (Please take this with a grain of salt.)
1. Do not worship perfect UX at the cost of basic UI sanity
I went so deep into insights and emotions that I forgot the screen still needs to look clean, readable and usable. Good UX does not save bad UI. Both are a team. Make sure spacing, hierarchy, alignment and visual clarity get the love they deserve.
2. I underestimated how long design actually takes
I spent way too much time thinking and rethinking instead of structuring my timeline. Research, wireframes, UI, iterations, testing, polishing… it all takes way more time than you think. Break your work into phases and set mini deadlines. It saves you from last-minute hera-phiri. Remember, time is one of the design ingredients.
3. Your first project is supposed to be embarrassing
Your early designs will confuse you, embarrass you and make you wonder if you chose the wrong field. But that is literally the learning curve. Every ugly screen teaches you what not to do next time. The only thing that matters is that you keep practising and improving.
P.S.: You know what’s funny? The whole project struggled… but that little dot/anda? I was weirdly proud of that tiny legend. Haan, that’s all. Thank you for reading so far.
I still don’t understand the hashtag game that well. Don’t look down, ok bye.